Luhmann writes that trust…
“always bears upon a critical alternative, in which the harm resulting from a breach of trust may be greater than the benefit to be gained from the trust proving warranted. Hence one who trusts takes congnizance of the possibility of excessive harm arising from the selectivity of others’ actions and adopts a position towards that possibility. One who hopes simply has confidence despite uncertainty. Trust reflects contingency. Hope ignores contingency”.
As an example, Luhmann says that leaving your child with a babysitter is not a case of trust but of hope.
I’m experiencing absolute uncertainty as to my selection between multiple interpretations.
What, I beg you, does he mean?
Dette indlæg ligner…
All is forgiven (15/03/2005)
Guess the source (27/01/2007)
Trusting those trusted by someone I trust (26/04/2006)
Do you trust this definition? (12/10/2004)
CFP: Nordic Game 2006 (23/06/2006)
Velkommen til disse ydmyge sider. Jeg hedder Jonas og arbejder som onlinespecialist hos Egmont. Tanker du måtte snuble over på denne blog er helt mine egne (i de tilfælde hvor jeg ikke bare har hugget dem fra andre).

Computerspil-grundbog på trapperne. Detaljer ovre på Facebook.Populærest
- Eksperimentet: Vold og computerspil
- Pia Kjærsgaard i Detektor
- Computerspil skaber vold – ligesom børn …
- Hvad ved du om uvidenhed?
- Fri sex og nye medier
- Anmeldelse: Politikens iPhone-app
- En forbløffende god bog om computerspil
- Den virale markedsførings eneste problem…
- Game bibliography goes Wiki
- PhD defense completed – get ready
Tag cloud
digital borgerinddragelse film Players' Realm anthology anmeldelse Personligt PhD webdesign Det Danske Filminstitut Nye medier Akademia Announcements/CfPs Tillid politiken Min forskning Second Life webkommunikation digitale medier Computerspil bookmarks ITU Facebook Persuasion self-constraint Wordpress Undersøgelse Understanding Video Games Simon Egenfeldt-Nielsen World of Warcraft Edward Castronova research











