Arkiv
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- August 2010 (5)
- 25: Mine seneste 10 links (0)
- 23: Pling! Du får 3 point for at huske cykelhjelmen (0)
- 18: Mine seneste 10 links (0)
- 17: Sitecore – en anmeldelse (2)
- 12: Mine seneste 10 links (0)
- July 2010 (7)
- 28: Har du brugt dine egne systemer idag? (1)
- 27: Mine seneste 10 links (0)
- 26: Anmeldelse af Clay Shirkys “Cognitive Surplus” (1)
- 11: Mine seneste 10 links (0)
- 05: Læs dette og ødelæg din hjerne (0)
- 04: De virtuelle verdener er fremtidens internet!!! (2)
- 03: Mine seneste 10 links (0)
- June 2010 (4)
- 27: Sandslottet som alle kunne lide (2)
- 18: Mine seneste 10 links (0)
- 04: Hvad mener kulturministeren om computerspil? (4)
- 02: Mine seneste 10 links (0)
- May 2010 (3)
- April 2010 (1)
- March 2010 (4)
- December 2009 (1)
- September 2009 (2)
- 22: Det Danske Filminstituts nye website (0)
- 14: Fri sex og nye medier (6)
- May 2009 (2)
- April 2009 (6)
- 03: Folketwinget: Nedefra-og-op (0)
- 01: Bedst På Nettet: Debat er godt (1)
- 01: Kbh.dk: Kommunens sociale ansigt (0)
- 01: IP-bloggen (0)
- 01: Rudersdal.dk: Megadebatsiden (0)
- 01: Digital Borgerinddragelse (0)
- March 2009 (3)
- 28: Gode ideer 3: Organiseringens død (0)
- 15: Gode Ideer 2: Organisationens endeligt (0)
- 11: Gode Ideer 1: Den Lange Hale (0)
- February 2009 (2)
- January 2009 (4)
- December 2008 (1)
- 28: Yderpoler af det forgangne år (0)
- November 2008 (2)
- 27: Talk on user-generated content in virtual worlds (1)
- 10: Spoken word (0)
- July 2008 (2)
- June 2008 (2)
- March 2008 (1)
- February 2008 (1)
- 21: Going local for a while (0)
- December 2007 (1)
- 11: Facebook is upon us (2)
- November 2007 (2)
- 18: Facebook: Vi er blevet hypersociale (0)
- 12: Playful politics (0)
- October 2007 (3)
- 09: Sociology Master Thesis gets censored (0)
- 02: Persuasive Games reviewed (2)
- 01: Action game boosts spatial skills (0)
- September 2007 (3)
- 27: Game rhetoric (0)
- 25: Advanced Game Theory guest lecture slides (0)
- 12: A longing for subversion (5)
- August 2007 (6)
- 29: David Shaffer lectures at DPU (0)
- 28: End of level for Gonzalo Frasca (0)
- 24: Anne Mette Thorhauge defends game PhD (1)
- 23: PhD scholarships available at ITU (0)
- 21: New essay on games in culture (0)
- 20: My ITU Game Lecture on 5 Sep (0)
- July 2007 (2)
- June 2007 (3)
- May 2007 (3)
- 16: Game genre preferences among the young (1)
- 09: The Spam Wars take a new turn (0)
- 04: Sign me up as untrustworthy (1)
- April 2007 (2)
- 19: My second daughter was born last Friday (10)
- 05: Players’ Realm anthology launched (0)
- March 2007 (5)
- February 2007 (3)
- 27: Unrestrained animosity (1)
- 15: Dissertation arrives in print (0)
- 09: Game positions offered (0)
- January 2007 (6)
- 30: Truth be told (0)
- 28: Kiss your email problems goodbye (0)
- 27: Guess the source (3)
- 10: Reverse rhetorics (1)
- 05: Plans and Purposes: Final version of dissertation (0)
- 02: A canon of significant games (0)
- December 2006 (6)
- 28: New article on videogames and economic game theory (0)
- 15: Game bibliography goes Wiki (0)
- 13: Fear of reptiles (0)
- 09: PhD defense completed – get ready (7)
- 05: Study results (0)
- 01: Game Research summit at ITU, 6 December (0)
- November 2006 (10)
- 27: Second Life: Fad or Future? (0)
- 27: Jane McGonigal lectures at ITU, 30 November (0)
- 27: Open teaching positions at ITU (mostly for the Danes) (0)
- 26: Thesis on advergaming (or whatever the term is) (0)
- 23: First European symposium on Computer Games and Emotions (0)
- 22: Danish newspaper establishes news room in Second Life (0)
- 21: Paper on role-playing game communication out (0)
- 16: Interesting article on player rating (0)
- 16: Dissertation proves defensible (0)
- 16: State of the Blogosphere: Explosive (0)
- October 2006 (12)
- 20: Forward marines!! (0)
- 19: In Danish: ITU-studerende søges til 15-20 timers arbejde (1)
- 17: Low bandwidth still rules: SMS messages sent in Denmark (0)
- 16: Player rating systems (3)
- 16: But the Evil that I would not… (0)
- 14: The Nielsen Numbers Part 2 (0)
- 14: The Nielsen Numbers Part 1 (0)
- 11: Game lecture: Aki Järvinen to speak at ITU tomorrow (0)
- 11: Never underestimate the power of Atari Today (0)
- 06: No end to the achievements of former ITU man (0)
- 04: Communication: The act of asssuring a listener that the speaker would be harsh to other people (0)
- 02: Now that’s a real reply (my emphasis) (0)
- September 2006 (6)
- 30: If it’s a small thing: Lie through your teeth (0)
- 29: Dissertation V0.9 (0)
- 28: As we may watch (0)
- 26: Total Spam Caught: 4016 (average karma: -592.7) (1)
- 26: The psychology of dough-nut salesmen (0)
- 24: Sing, O goddess (1)
- August 2006 (5)
- 29: The beast is born (2)
- 11: Players’ Realm anthology gets covered (2)
- 04: Dissertation abstract beta (0)
- 03: Methodological commandments (5)
- 01: There is evil here that does not sleep (0)
- July 2006 (8)
- 31: Non-competitive tetherball (0)
- 27: Video game violence and physiological desensitization (0)
- 27: Soccer players are excellent game theorists (0)
- 25: Front page draft (0)
- 20: The active 1% (5)
- 17: The Pac-Man strategy guide (0)
- 07: Today's motivational (0)
- 03: What’s your take? (3)
- June 2006 (11)
- 28: Danish Social Democrats want state funding for games (0)
- 28: Women responsible for 65% of mobile game revenue, survey says (0)
- 23: CFP: Nordic Game 2006 (0)
- 21: The hills are alive with the sound of mergers (0)
- 15: History of video games (0)
- 13: Like Hell I lost, I was trying to feed the mushroom creatures! (0)
- 11: Star Craft television (3)
- 09: How to write about girl gamers (0)
- 08: The public has spoken (0)
- 07: I think that you think that I think (2)
- 07: Games and violence, looking on the bright side (0)
- May 2006 (8)
- 31: Laid-back satanists (1)
- 23: New statistics problem (1)
- 23: Thoughts on player interaction (0)
- 22: For the Fins (1)
- 18: Players’ Realm anthology forthcoming (0)
- 17: Game Research 2.0 (work in progress) (0)
- 01: Autofire anomaly (0)
- 01: I’m very tired… (0)
- April 2006 (6)
- 26: Looking for help: Statistical question (2)
- 26: Trusting those trusted by someone I trust (0)
- 25: TL Taylor: Play Between Worlds (0)
- 23: Digra 2007 in Tokyo (0)
- 20: Advice for ITU project writers (2)
- 18: Back North (0)
- March 2006 (4)
- 30: To-read (4)
- 09: Fascinating stuff (6)
- 07: Slouching toward Bethlehem (0)
- 07: Talk on games+film at ITU (0)
- February 2006 (2)
- 03: Spinning out of control (0)
- 03: Looking for game examples (0)
- January 2006 (8)
- 26: UK gamers dissected (0)
- 25: Know a game like this? (0)
- 17: Vivid metaphor (0)
- 09: History of soccer rules (1)
- 09: More fun (0)
- 03: Jump over fire or call for pizza? (0)
- 02: Lost in transcription (0)
- 02: Screens you didn’t want your internet bank to display (1)
- December 2005 (2)
- November 2005 (4)
- 29: Half-Real is fully published (0)
- 16: Long time, no siege (2)
- 04: Girl worry (0)
- 01: Distant Sound of Trumpets indeed… (0)
- October 2005 (9)
- 31: Equilibrial (0)
- 26: Danish computer game use is predicted by… (0)
- 20: PhD scholarship in level design available (0)
- 17: Jack Thompson does a Godwin (0)
- 17: Footage from MAME? (3)
- 17: Post-aesthetics (0)
- 12: Norwegian Aesthetics (0)
- 11: The triumphant return of… media studies (0)
- 11: tDSoT takes a new direction (0)
- September 2005 (5)
- 29: Quote of the day (0)
- 26: List of things that are poorly named (3)
- 25: The public interest (UFOs and girls) (3)
- 17: Turning Japanese (1)
- 09: The danger of effect studies (2)
- August 2005 (2)
- July 2005 (9)
- 28: PhD Scholarship in MMORPG development available (0)
- 14: Baby steps (1)
- 13: IGN: Rockstar, Media Group on San Andreas Scandal (0)
- 12: Indecent immigration affairs (0)
- 12: Free as in free beer (0)
- 11: Copenhagen, come in Copenhagen (0)
- 09: The love of obscure knowledge (0)
- 07: Stats on gaming (0)
- 01: Counter-Strike, chess, the brain (0)
- June 2005 (16)
- 28: Gaming Culture web page now up (0)
- 28: Games and gamers (1)
- 28: Trackback problem (4)
- 27: Gaming culture treasure (0)
- 27: Video games threaten… board games (1)
- 24: More on method (0)
- 23: Financial support for Nordic game industry (2)
- 23: Trouble with age ratings (0)
- 23: Happy game finance news (0)
- 23: Gamer brain scan study (0)
- 22: Post Digra (0)
- 14: Video games – passion, practice & fresh perspectives workshop at ITU in August (0)
- 14: Of DIGRA things to come (0)
- 13: Oriental September (0)
- 13: LEEROY! (0)
- 04: Garrg makes the front page (0)
- May 2005 (18)
- 31: First rule of methodology club (0)
- 27: Dr. Egenfeldt I presume? (0)
- 26: Addiction news (0)
- 26: Say/do (0)
- 25: Games not art, not media (1)
- 25: Gonzalo at Copenhagen University tommorow (0)
- 24: The Project takes a new direction… – or: At least the sub-title is still reasonable (0)
- 24: Devil in the detail (0)
- 23: Life-long learning (1)
- 19: Oh, the media… (2)
- 17: Studies on player behaviour? (1)
- 16: Seminar this Friday/Saturday (0)
- 15: Distant sounds of… (0)
- 12: Seminar this Friday (0)
- 11: This new-fangled book thing (0)
- 11: Technically different (0)
- 06: Final cut (1)
- 05: GUI history (0)
- April 2005 (8)
- 09: Computerspil skaber vold – ligesom børn kommer med storkene, ikke? (0)
- 27: Book contract (0)
- 15: Luditics (0)
- 12: DIGRA paper wrapped and delivered (0)
- 12: Even the voices get it wrong (0)
- 11: There’s a new journal in town (0)
- 05: “Spillets Verden” published (0)
- 01: No rest for the wicked (0)
- March 2005 (10)
- 31: Let’s not beat around the bush (0)
- 30: The emergence of rules (0)
- 30: Models of self (0)
- 30: Grand Theft Evil (0)
- 18: Big questions (0)
- 16: A long expected party (0)
- 15: All is forgiven (0)
- 14: Post-GDC (0)
- 04: Videogame doctors (0)
- 04: If you’re gooiiinnggg…. (0)
- February 2005 (13)
- 28: The package has been delivered… I repeat… (0)
- 28: A frame in a frame (0)
- 25: CFP: Aesthetics of Play (Bergen) (0)
- 25: Quiet time (0)
- 18: Complete confidence (0)
- 14: Future of book secured (0)
- 14: DAC calls for papers (0)
- 12: Little did they know (0)
- 09: Levels of terror (0)
- 04: The Sony Wars (0)
- 04: At least they’re honest (0)
- 03: The reliability of the Zahavis (0)
- 03: Vancouver (0)
- January 2005 (17)
- 28: Racing grief (0)
- 28: Simple pleasures (0)
- 24: Half-Life 2 made me not do it (1)
- 24: Code begets community now online (0)
- 24: State of Play 1 papers (0)
- 23: Sources of constant amazement (0)
- 16: Another world (0)
- 14: Being worthy (0)
- 14: Dr. Klastrup’s dissertation (0)
- 14: Origami unicorns (0)
- 14: A rapid descent (0)
- 13: Size matters (0)
- 13: Studying player collaboration (0)
- 13: Everything you need to write a good project (2)
- 13: ICEC Call for papers (0)
- 05: In glorious 3D (0)
- 05: Playing with fire? (0)
- December 2004 (8)
- 23: He’s making a list, he’s checking it twice (0)
- 17: A brief history of cooperation in multiplayer games (0)
- 16: Progress cannot be stopped (0)
- 15: News.com on griefing (0)
- 12: Work of astounding genius (0)
- 09: Not with a bang, but with a dinner… (0)
- 08: Some reflections of The Package Game (0)
- 07: The game is afoot (0)
- November 2004 (16)
- 29: Muchos seran los llamados… (0)
- 29: In the eye of the beholder (0)
- 25: The medium is the message (0)
- 22: The power of expectations (0)
- 18: Open conference (in Danish) (0)
- 18: Tragic (0)
- 15: A circle within a circle (0)
- 15: The grind (0)
- 14: They rigged the game (0)
- 09: Better safe than circle (0)
- 06: The Crane Incident (0)
- 04: Game seminar Friday next week (0)
- 04: Killing in the name of… (1)
- 02: Uncomfortably true (0)
- 02: State of the art (0)
- 01: Same planet, different servers (0)
- October 2004 (29)
- 11: Testing (0)
- 31: Don’t make me think (about THAT) (0)
- 29: Game theory gone bad (0)
- 29: Old news (0)
- 28: 7h3 d1574n7 50und 0f 7rump375 (0)
- 27: Risk-free societies (0)
- 25: Jurassic Park (0)
- 22: Gore (0)
- 21: Free Culture (0)
- 21: Her highness (0)
- 20: Twinked! (0)
- 20: The evolution of social software (0)
- 20: The truth shall set me free (0)
- 19: Those who are about to die (0)
- 18: The distant sound of drums pounding away on some hilltop (0)
- 17: The Crusade against intelligence (0)
- 16: The architectures of thought (0)
- 16: Thoughtful (0)
- 15: And so it ends (0)
- 15: Abandon all hope (0)
- 14: The World will have to do (0)
- 14: Wired News: New Tack Wins Prisoner’s Dilemma (0)
- 13: From the depths (0)
- 13: Modding (0)
- 13: Degrees of evil (0)
- 12: Do you trust this definition? (0)
- 12: Look to the East (0)
- 12: The road to Jedihood (0)
- 12: The distant sound of trumpets (0)
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