On 5 September (15:00 – 17:00) I’ll be speaking at the ITU as part of the Game Center‘s Game Lecture Series.

Title: A practical guide to winning and losing: How players deal with shame, glory, and each other

Abstract: A computer will handle the rules of a game in a fair-minded algorithmic fashion. Players, however, will not. To players, interaction during play (and how to deal with victory and defeat) entails a complex negotiation of social norms. Based on empirical data on multi-player gaming, this talk will explore how players handle competition, collaboration, shame, and glory as they strive to achieve the game goals.

Dette indlæg ligner…
Game Lecture at ITU tomorrow: Can you make them cry without tearing your hair out? (06/06/2007)

New article on videogames and economic game theory (28/12/2006)

Game Research summit at ITU, 6 December (01/12/2006)

Game lecture: Aki Järvinen to speak at ITU tomorrow (11/10/2006)

Paper on role-playing game communication out (21/11/2006)

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