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	<title>Jonas Heide Smiths notesblog&#187; Announcements/CfPs</title>
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		<title>PhD scholarships available at ITU</title>
		<link>http://jonassmith.dk/weblog/phd-scholarships-available-at-itu/</link>
		<comments>http://jonassmith.dk/weblog/phd-scholarships-available-at-itu/#comments</comments>
		<pubDate>Thu, 23 Aug 2007 08:50:40 +0000</pubDate>
		<dc:creator>Jonas Heide Smith</dc:creator>
				<category><![CDATA[Hot stuff]]></category>
		<category><![CDATA[Announcements/CfPs]]></category>
		<category><![CDATA[ITU]]></category>
		<category><![CDATA[PhD]]></category>
		<category><![CDATA[research]]></category>

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		<description><![CDATA[<p><a href="http://www.flickr.com/photos/jonassmith/76051082/" title="Photo Sharing"></a>The ITU has just posted <a href="http://www1.itu.dk/sw66047.asp">a number of PhD scholarships</a>.<br /> You may be most interested in project <a href="http://www.itu.dk/research/inc/?page_id=159">proposals within the Innovative Communication area</a>; for instance Uses of online media genres in political communication.<br /> Send forth the applications.</p> <p>Lignende indlæg: <a href="http://jonassmith.dk/weblog/phd-scholarship-in-mmorpg-development-available/" rel="bookmark" title="28/07/2005">PhD Scholarship in MMORPG development available</a> [...]]]></description>
			<content:encoded><![CDATA[<p><a href="http://www.flickr.com/photos/jonassmith/76051082/" title="Photo Sharing"><img src="http://farm1.static.flickr.com/42/76051082_fdab728d5d_m.jpg" width="240" height="160" alt="Nightlife at the ITU" style="float:left; margin-right:5px;" /></a>The ITU has just posted <a href="http://www1.itu.dk/sw66047.asp">a number of PhD scholarships</a>.<br />
You may be most interested in project <a href="http://www.itu.dk/research/inc/?page_id=159">proposals within the Innovative Communication area</a>; for instance <em>Uses of online media genres in political communication</em>.<br />
Send forth the applications.<strong></p>
<p>Lignende indlæg:</strong>
<ul class="similar-posts"><a href="http://jonassmith.dk/weblog/phd-scholarship-in-mmorpg-development-available/" rel="bookmark" title="28/07/2005">PhD Scholarship in MMORPG development available</a> (28/07/2005)</p>
<p><a href="http://jonassmith.dk/weblog/game-research-summit-at-itu-6-december/" rel="bookmark" title="01/12/2006">Game Research summit at ITU, 6 December</a> (01/12/2006)</p>
<p><a href="http://jonassmith.dk/weblog/gonzalo-at-copenhagen-university-tommorow/" rel="bookmark" title="25/05/2005">Gonzalo at Copenhagen University tommorow</a> (25/05/2005)</p>
<p><a href="http://jonassmith.dk/weblog/as-we-may-watch/" rel="bookmark" title="28/09/2006">As we may watch</a> (28/09/2006)</p>
<p><a href="http://jonassmith.dk/weblog/games-workshop-at-itu-in-august/" rel="bookmark" title="14/06/2005">Video games &#8211; passion, practice &#038; fresh perspectives workshop at ITU in August</a> (14/06/2005)
</ul>
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		<title>New essay on games in culture</title>
		<link>http://jonassmith.dk/weblog/new-essay-on-games-in-culture/</link>
		<comments>http://jonassmith.dk/weblog/new-essay-on-games-in-culture/#comments</comments>
		<pubDate>Tue, 21 Aug 2007 11:32:20 +0000</pubDate>
		<dc:creator>Jonas Heide Smith</dc:creator>
				<category><![CDATA[Hot stuff]]></category>
		<category><![CDATA[Announcements/CfPs]]></category>
		<category><![CDATA[Computerspil]]></category>
		<category><![CDATA[Min forskning]]></category>
		<category><![CDATA[research]]></category>

		<guid isPermaLink="false">http://jonassmith.dk/weblog/new-essay-on-games-in-culture/</guid>
		<description><![CDATA[<p></p> <p>I&#8217;ve just published a brief essay on Game Research entitled <a href="http://game-research.com/index.php/no-medium-is-an-island-an-essay-on-the-video-game-and-its-cultural-neighborhood/">No Medium is an Island: An essay on the Video Game and its cultural neighborhood</a>. It makes comparisons between the cultural history of video games and that of film. The comment field at the bottom of the page is open :-)</p> <p>Lignende indlæg: [...]]]></description>
			<content:encoded><![CDATA[<p><img src="http://game-research.com/wp-content/uploads/jamesbondeverything.jpg" alt="Bond, James Bond" /></p>
<p>I&#8217;ve just published a brief essay on Game Research entitled <em><a href="http://game-research.com/index.php/no-medium-is-an-island-an-essay-on-the-video-game-and-its-cultural-neighborhood/">No Medium is an Island: An essay on the Video Game and its cultural neighborhood</a></em>. It makes comparisons between the cultural history of video games and that of film. The comment field at the bottom of the page is open :-)<strong></p>
<p>Lignende indlæg:</strong>
<ul class="similar-posts"><a href="http://jonassmith.dk/weblog/new-article-on-videogames-and-economic-game-theory/" rel="bookmark" title="28/12/2006">New article on videogames and economic game theory</a> (28/12/2006)</p>
<p><a href="http://jonassmith.dk/weblog/gaming-culture-web-page-now-up/" rel="bookmark" title="28/06/2005">Gaming Culture web page now up</a> (28/06/2005)</p>
<p><a href="http://jonassmith.dk/weblog/first-european-symposium-on-computer-games-and-emotions/" rel="bookmark" title="23/11/2006">First European symposium on Computer Games and Emotions</a> (23/11/2006)</p>
<p><a href="http://jonassmith.dk/weblog/phd-scholarship-in-mmorpg-development-available/" rel="bookmark" title="28/07/2005">PhD Scholarship in MMORPG development available</a> (28/07/2005)</p>
<p><a href="http://jonassmith.dk/weblog/the-spam-wars-take-a-new-turn/" rel="bookmark" title="09/05/2007">The Spam Wars take a new turn</a> (09/05/2007)
</ul>
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		<title>My ITU Game Lecture on 5 Sep</title>
		<link>http://jonassmith.dk/weblog/my-itu-game-lecture-on-5-sep/</link>
		<comments>http://jonassmith.dk/weblog/my-itu-game-lecture-on-5-sep/#comments</comments>
		<pubDate>Mon, 20 Aug 2007 11:52:47 +0000</pubDate>
		<dc:creator>Jonas Heide Smith</dc:creator>
				<category><![CDATA[Hot stuff]]></category>
		<category><![CDATA[Announcements/CfPs]]></category>
		<category><![CDATA[ITU]]></category>
		<category><![CDATA[Min forskning]]></category>

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		<description><![CDATA[<p>On 5 September (15:00 &#8211; 17:00) I&#8217;ll be speaking at the ITU as part of the <a href="http://game.itu.dk/">Game Center</a>&#8216;s Game Lecture Series. </p> <p>Title: A practical guide to winning and losing: How players deal with shame, glory, and each other</p> <p>Abstract: A computer will handle the rules of a game in a fair-minded algorithmic fashion. [...]]]></description>
			<content:encoded><![CDATA[<p>On 5 September (15:00 &#8211; 17:00) I&#8217;ll be speaking at the ITU as part of the <a href="http://game.itu.dk/">Game Center</a>&#8216;s <em>Game Lecture Series</em>. </p>
<p><strong>Title</strong>: <em>A practical guide to winning and losing: How players deal with shame, glory, and each other</em></p>
<p><strong>Abstract</strong>: A computer will handle the rules of a game in a fair-minded algorithmic fashion. Players, however, will not. To players, interaction during play (and how to deal with victory and defeat) entails a complex negotiation of social norms. Based on empirical data on multi-player gaming, this talk will explore how players handle competition, collaboration, shame, and glory as they strive to achieve the game goals.<strong></p>
<p>Lignende indlæg:</strong>
<ul class="similar-posts"><a href="http://jonassmith.dk/weblog/game-lecture-at-itu-tomorrow-can-you-make-them-cry-without-tearing-your-hair-out/" rel="bookmark" title="06/06/2007">Game Lecture at ITU tomorrow: Can you make them cry without tearing your hair out?</a> (06/06/2007)</p>
<p><a href="http://jonassmith.dk/weblog/new-article-on-videogames-and-economic-game-theory/" rel="bookmark" title="28/12/2006">New article on videogames and economic game theory</a> (28/12/2006)</p>
<p><a href="http://jonassmith.dk/weblog/game-research-summit-at-itu-6-december/" rel="bookmark" title="01/12/2006">Game Research summit at ITU, 6 December</a> (01/12/2006)</p>
<p><a href="http://jonassmith.dk/weblog/game-lecture-aki-jarvinen-to-speak-at-itu-tomorrow/" rel="bookmark" title="11/10/2006">Game lecture: Aki Järvinen to speak at ITU tomorrow</a> (11/10/2006)</p>
<p><a href="http://jonassmith.dk/weblog/paper-on-role-playing-game-communication-out/" rel="bookmark" title="21/11/2006">Paper on role-playing game communication out</a> (21/11/2006)
</ul>
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		<title>Game Lecture at ITU tomorrow: Can you make them cry without tearing your hair out?</title>
		<link>http://jonassmith.dk/weblog/game-lecture-at-itu-tomorrow-can-you-make-them-cry-without-tearing-your-hair-out/</link>
		<comments>http://jonassmith.dk/weblog/game-lecture-at-itu-tomorrow-can-you-make-them-cry-without-tearing-your-hair-out/#comments</comments>
		<pubDate>Wed, 06 Jun 2007 07:56:25 +0000</pubDate>
		<dc:creator>Jonas Heide Smith</dc:creator>
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		<description><![CDATA[<p>Can you make them cry without tearing your hair out?<br /> - Emotional Characters</p> <p>Associate Professor Katherine Isbister, Rensselaer Politechnic Institute</p> <p>Time and Place:<br /> Thursday June 7th, 16:15-17:30. Auditorium 3, ITU.<br /> <br /> About the talk:<br /> Have you been hearing more about how important emotion is for reaching a bigger audience and [...]]]></description>
			<content:encoded><![CDATA[<p>Can you make them cry without tearing your hair out?<br />
- Emotional Characters</p>
<p>Associate Professor Katherine Isbister, Rensselaer Politechnic Institute</p>
<p>Time and Place:<br />
Thursday June 7th, 16:15-17:30. Auditorium 3, ITU.<br />
<span id="more-361"></span><br />
About the talk:<br />
Have you been hearing more about how important emotion is for reaching a bigger audience and taking full advantage of new platforms in game design? This talk focuses on one key area of games that can add emotional impact: characters. Working from a foundation in understanding the psychology of the player, this talk presents some essential challenges and opportunities in character design that come along with the rise of procedural animation, better processors that can handle more complex AI, and new input devices (such as Nintendos DS touch pad and Wii controller) that provide richer opportunity for player expression.</p>
<p>Bio:<br />
Katherine is Director of the Games Research Lab at Rensselaer (RPI),<br />
where she has worked to build an undergraduate major in game design,<br />
as well as a robust program of games-related research. She developed<br />
and taught a course at Stanford University on the Design of<br />
Characters for Games, before joining RPI&#8217;s faculty. She received her<br />
Ph.D. from Stanford, with a focus on using ideas from social<br />
psychology to design better, more effective interactive characters.<br />
Katherine recently completed a book entitled: Better Game Characters<br />
by Design: A Psychological Approach, which was nominated for a Game<br />
Developer Magazine Front Line award in 2006. She has published work<br />
in a wide variety of venues, and has given invited talks at research<br />
and academic venues including Sony research labs in Japan, Banff<br />
Centre in Canada, IBM, the Royal Institute of Technology in<br />
Stockholm, and others.<br />
<strong></p>
<p>Lignende indlæg:</strong>
<ul class="similar-posts"><a href="http://jonassmith.dk/weblog/game-lecture-aki-jarvinen-to-speak-at-itu-tomorrow/" rel="bookmark" title="11/10/2006">Game lecture: Aki Järvinen to speak at ITU tomorrow</a> (11/10/2006)</p>
<p><a href="http://jonassmith.dk/weblog/game-research-summit-at-itu-6-december/" rel="bookmark" title="01/12/2006">Game Research summit at ITU, 6 December</a> (01/12/2006)</p>
<p><a href="http://jonassmith.dk/weblog/jane-mcgonigal-lectures-at-itu-30-november/" rel="bookmark" title="27/11/2006">Jane McGonigal lectures at ITU, 30 November</a> (27/11/2006)</p>
<p><a href="http://jonassmith.dk/weblog/first-european-symposium-on-computer-games-and-emotions/" rel="bookmark" title="23/11/2006">First European symposium on Computer Games and Emotions</a> (23/11/2006)</p>
<p><a href="http://jonassmith.dk/weblog/game-positions-offered/" rel="bookmark" title="09/02/2007">Game positions offered</a> (09/02/2007)
</ul>
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		<title>Players&#8217; Realm anthology launched</title>
		<link>http://jonassmith.dk/weblog/players-realm-anthology-launched/</link>
		<comments>http://jonassmith.dk/weblog/players-realm-anthology-launched/#comments</comments>
		<pubDate>Thu, 05 Apr 2007 09:03:08 +0000</pubDate>
		<dc:creator>Jonas Heide Smith</dc:creator>
				<category><![CDATA[Announcements/CfPs]]></category>
		<category><![CDATA[Computerspil]]></category>
		<category><![CDATA[ITU]]></category>
		<category><![CDATA[Players' Realm anthology]]></category>

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		<description><![CDATA[<p><a href="http://jonassmith.dk/weblog/players-realm/"></a>Players’ Realm: Studies on the Culture of Videogames and Gaming which I&#8217;ve edited along with Patrick Williams has now been published. There&#8217;s info on the <a href="http://jonassmith.dk/weblog/players-realm/">book&#8217;s own page</a> and it is available at <a href="http://www.amazon.com/Players-Realm-Studies-Culture-Gaming/dp/0786428325/ref=sr_1_4/102-5353722-3248917?ie=UTF8&#038;s=books&#038;qid=1175763607&#038;sr=8-4">Amazon.com</a>, <a href="http://www.amazon.co.uk/Players-Realm-Studies-Culture-Gaming/dp/0786428325/ref=sr_1_1/203-8979738-1472703?ie=UTF8&#038;s=books&#038;qid=1175763682&#038;sr=8-1">Amazon.co.uk</a> and at other self-respecting book dealers.<br /> I have a chapter in the book entitled Who [...]]]></description>
			<content:encoded><![CDATA[<p><a href="http://jonassmith.dk/weblog/players-realm/"><img src="http://www.mcfarlandpub.com/coverart/0-7864-2832-5.jpg" alt="Players' Realm cover" style="margin-left: 0px; float: left"/></a><em>Players’ Realm: Studies on the Culture of Videogames and Gaming</em> which I&#8217;ve edited along with Patrick Williams has now been published. There&#8217;s info on the <a href="http://jonassmith.dk/weblog/players-realm/">book&#8217;s own page</a> and it is available at <a href="http://www.amazon.com/Players-Realm-Studies-Culture-Gaming/dp/0786428325/ref=sr_1_4/102-5353722-3248917?ie=UTF8&#038;s=books&#038;qid=1175763607&#038;sr=8-4">Amazon.com</a>, <a href="http://www.amazon.co.uk/Players-Realm-Studies-Culture-Gaming/dp/0786428325/ref=sr_1_1/203-8979738-1472703?ie=UTF8&#038;s=books&#038;qid=1175763682&#038;sr=8-1">Amazon.co.uk</a> and at other self-respecting book dealers.<br />
I have a chapter in the book entitled <em>Who Governs the Gamers? Political Power in Large Game Worlds</em> which examines how classical debates of political theory relate to game worlds. </p>
<p>I&#8217;d like to thank everybody involved for their dedicated and professional attitude towards the project.<strong></p>
<p>Lignende indlæg:</strong>
<ul class="similar-posts"><a href="http://jonassmith.dk/weblog/players-realm-anthology-forthcoming/" rel="bookmark" title="18/05/2006">Players&#8217; Realm anthology forthcoming</a> (18/05/2006)</p>
<p><a href="http://jonassmith.dk/weblog/players-realm-anthology-gets-covered/" rel="bookmark" title="11/08/2006">Players&#8217; Realm anthology gets covered</a> (11/08/2006)</p>
<p><a href="http://jonassmith.dk/weblog/to-read/" rel="bookmark" title="30/03/2006">To-read</a> (30/03/2006)</p>
<p><a href="http://jonassmith.dk/weblog/tl-taylor-play-between-worlds/" rel="bookmark" title="25/04/2006">TL Taylor: Play Between Worlds</a> (25/04/2006)</p>
<p><a href="http://jonassmith.dk/weblog/phd-scholarships-available-at-itu/" rel="bookmark" title="23/08/2007">PhD scholarships available at ITU</a> (23/08/2007)
</ul>
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		<title>Dissertation arrives in print</title>
		<link>http://jonassmith.dk/weblog/dissertation-arrives-in-print/</link>
		<comments>http://jonassmith.dk/weblog/dissertation-arrives-in-print/#comments</comments>
		<pubDate>Thu, 15 Feb 2007 14:39:33 +0000</pubDate>
		<dc:creator>Jonas Heide Smith</dc:creator>
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		<category><![CDATA[PhD]]></category>

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		<description><![CDATA[<p><a href="http://www.flickr.com/photos/jonassmith/391130425/" title="Photo Sharing"></a>My dissertation has arrived in printed form. If you&#8217;d like a copy, come by the office or drop me a line.</p> <p style="clear: left">&#160;</p> <p></p> <p>Lignende indlæg: <a href="http://jonassmith.dk/weblog/plans-and-purposes-final-version-of-dissertation/" rel="bookmark" title="05/01/2007">Plans and Purposes: Final version of dissertation</a> (05/01/2007)</p> <p><a href="http://jonassmith.dk/weblog/as-we-may-watch/" rel="bookmark" title="28/09/2006">As we may watch</a> (28/09/2006)</p> <p><a href="http://jonassmith.dk/weblog/dissertation-v09/" rel="bookmark" title="29/09/2006">Dissertation V0.9</a> (29/09/2006)</p> [...]]]></description>
			<content:encoded><![CDATA[<p><a href="http://www.flickr.com/photos/jonassmith/391130425/" title="Photo Sharing"><img src="http://farm1.static.flickr.com/164/391130425_05aef4b9ba_m.jpg" alt="ScreenShot003" style="float: left" height="166" width="240" /></a>My dissertation has arrived in printed form. If you&#8217;d like a copy, come by the office or drop me a line.</p>
<p style="clear: left">&nbsp;</p>
<p><strong></p>
<p>Lignende indlæg:</strong>
<ul class="similar-posts"><a href="http://jonassmith.dk/weblog/plans-and-purposes-final-version-of-dissertation/" rel="bookmark" title="05/01/2007">Plans and Purposes: Final version of dissertation</a> (05/01/2007)</p>
<p><a href="http://jonassmith.dk/weblog/as-we-may-watch/" rel="bookmark" title="28/09/2006">As we may watch</a> (28/09/2006)</p>
<p><a href="http://jonassmith.dk/weblog/dissertation-v09/" rel="bookmark" title="29/09/2006">Dissertation V0.9</a> (29/09/2006)</p>
<p><a href="http://jonassmith.dk/weblog/dissertation-proves-defensible/" rel="bookmark" title="16/11/2006">Dissertation proves defensible</a> (16/11/2006)</p>
<p><a href="http://jonassmith.dk/weblog/dissertation-abstract-beta/" rel="bookmark" title="04/08/2006">Dissertation abstract beta</a> (04/08/2006)
</ul>
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		<title>Game positions offered</title>
		<link>http://jonassmith.dk/weblog/game-positions-offered/</link>
		<comments>http://jonassmith.dk/weblog/game-positions-offered/#comments</comments>
		<pubDate>Fri, 09 Feb 2007 12:33:54 +0000</pubDate>
		<dc:creator>Jonas Heide Smith</dc:creator>
				<category><![CDATA[Akademia]]></category>
		<category><![CDATA[Announcements/CfPs]]></category>
		<category><![CDATA[Computerspil]]></category>
		<category><![CDATA[ITU]]></category>
		<category><![CDATA[research]]></category>

		<guid isPermaLink="false">http://jonassmith.dk/weblog/game-positions-offered/</guid>
		<description><![CDATA[<p>The IT University (<a href="http://www.itu.dk/" class="moz-txt-link-freetext">http://www.itu.dk/</a>), home of the Center for Computer Games Research (<a href="http://game.itu.dk/" class="moz-txt-link-freetext">http://game.itu.dk</a>), is seeking applicants for two positions as Associate or Assistant Professor of game development. The faculty will teach in our international English language program that focuses on game design, analysis, and technology (<a href="http://www.itu.dk/mtg/" class="moz-txt-link-freetext">http://www.itu.dk/mtg/</a>). Relevant areas of [...]]]></description>
			<content:encoded><![CDATA[<p>The IT University (<a href="http://www.itu.dk/" class="moz-txt-link-freetext">http://www.itu.dk/</a>), home of the Center for Computer Games Research (<a href="http://game.itu.dk/" class="moz-txt-link-freetext">http://game.itu.dk</a>), is seeking applicants for two positions as Associate or Assistant Professor of game development. <span id="more-315"></span>The faculty will teach in our international English language program that focuses on game design, analysis, and technology (<a href="http://www.itu.dk/mtg/" class="moz-txt-link-freetext">http://www.itu.dk/mtg/</a>). Relevant areas of research and<br />
teaching are:</p>
<p>- Game AI,<br />
- Game Interface Design and Playtesting,<br />
- Game Development and Project Management,<br />
- Software Engineering for Game Development,<br />
- Game Systems Architecture,<br />
- Game Graphics and Animation</p>
<p>For full information about the positions and application procedures please visit <a href="http://www1.itu.dk/sw58262.asp" class="moz-txt-link-freetext">http://www1.itu.dk/sw58262.asp</a>. Application deadline is 16 April 2007 at 12:00 noon. Questions about the position can be<br />
directed to Associate Professor T.L. Taylor (<a href="mailto:tltaylor@itu.dk" class="moz-txt-link-abbreviated">tltaylor@itu.dk</a>).<strong></p>
<p>Lignende indlæg:</strong>
<ul class="similar-posts"><a href="http://jonassmith.dk/weblog/open-teaching-positions-at-itu-mostly-for-the-danes/" rel="bookmark" title="27/11/2006">Open teaching positions at ITU (mostly for the Danes)</a> (27/11/2006)</p>
<p><a href="http://jonassmith.dk/weblog/game-lecture-at-itu-tomorrow-can-you-make-them-cry-without-tearing-your-hair-out/" rel="bookmark" title="06/06/2007">Game Lecture at ITU tomorrow: Can you make them cry without tearing your hair out?</a> (06/06/2007)</p>
<p><a href="http://jonassmith.dk/weblog/cfp-nordic-game-2006/" rel="bookmark" title="23/06/2006">CFP: Nordic Game 2006</a> (23/06/2006)</p>
<p><a href="http://jonassmith.dk/weblog/phd-scholarship-in-mmorpg-development-available/" rel="bookmark" title="28/07/2005">PhD Scholarship in MMORPG development available</a> (28/07/2005)</p>
<p><a href="http://jonassmith.dk/weblog/game-bibliography-goes-wiki/" rel="bookmark" title="15/12/2006">Game bibliography goes Wiki</a> (15/12/2006)
</ul>
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		<title>Plans and Purposes: Final version of dissertation</title>
		<link>http://jonassmith.dk/weblog/plans-and-purposes-final-version-of-dissertation/</link>
		<comments>http://jonassmith.dk/weblog/plans-and-purposes-final-version-of-dissertation/#comments</comments>
		<pubDate>Fri, 05 Jan 2007 12:48:09 +0000</pubDate>
		<dc:creator>Jonas Heide Smith</dc:creator>
				<category><![CDATA[Hot stuff]]></category>
		<category><![CDATA[Announcements/CfPs]]></category>
		<category><![CDATA[Computerspil]]></category>
		<category><![CDATA[Min forskning]]></category>
		<category><![CDATA[PhD]]></category>

		<guid isPermaLink="false">http://jonassmith.dk/weblog/plans-and-purposes-final-version-of-dissertation/</guid>
		<description><![CDATA[<p>I&#8217;ve now uploaded the final version of my dissertation <a href="http://jonassmith.dk/weblog/wp-content/dissertation1-0.pdf"> Plans and Purposes: How videogame goals shape player behaviour</a> (4.5MB PDF). <br />It differs from the previously uploaded draft by having fewer obvious typos. Nothing of substance was changed, I assure you. More info is available at the <a href="http://jonassmith.dk/weblog/phd-plans-and-purposes/">PhD page</a>. <p style="clear:both"></p> <p></p> [...]]]></description>
			<content:encoded><![CDATA[<p><img style="float:left" src="http://farm1.static.flickr.com/69/197998696_52fe8c784a_m.jpg" />I&#8217;ve now uploaded the final version of my dissertation <a href="http://jonassmith.dk/weblog/wp-content/dissertation1-0.pdf">  <strong>Plans and Purposes: How videogame goals shape player behaviour</strong></a> (4.5MB PDF). <br />It differs from the previously uploaded draft by having fewer obvious typos. Nothing of substance was changed, I assure you. More info is available at the <a href="http://jonassmith.dk/weblog/phd-plans-and-purposes/">PhD page</a>.
<p style="clear:both"></p>
<p><strong></p>
<p>Lignende indlæg:</strong>
<ul class="similar-posts"><a href="http://jonassmith.dk/weblog/dissertation-v09/" rel="bookmark" title="29/09/2006">Dissertation V0.9</a> (29/09/2006)</p>
<p><a href="http://jonassmith.dk/weblog/dissertation-proves-defensible/" rel="bookmark" title="16/11/2006">Dissertation proves defensible</a> (16/11/2006)</p>
<p><a href="http://jonassmith.dk/weblog/phd-defence-completed-get-ready/" rel="bookmark" title="09/12/2006">PhD defense completed &#8211; get ready</a> (09/12/2006)</p>
<p><a href="http://jonassmith.dk/weblog/dissertation-arrives-in-print/" rel="bookmark" title="15/02/2007">Dissertation arrives in print</a> (15/02/2007)</p>
<p><a href="http://jonassmith.dk/weblog/as-we-may-watch/" rel="bookmark" title="28/09/2006">As we may watch</a> (28/09/2006)
</ul>
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		<title>A canon of significant games</title>
		<link>http://jonassmith.dk/weblog/a-canon-of-significant-games/</link>
		<comments>http://jonassmith.dk/weblog/a-canon-of-significant-games/#comments</comments>
		<pubDate>Tue, 02 Jan 2007 08:34:36 +0000</pubDate>
		<dc:creator>Jonas Heide Smith</dc:creator>
				<category><![CDATA[Hot stuff]]></category>
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		<category><![CDATA[research]]></category>
		<category><![CDATA[World of Warcraft]]></category>

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		<description><![CDATA[<p>Some time ago the Danish minister of culture initiated an effort to establish a series of cultural &#8220;canons&#8221;, listing the most important works in a range of genre/media. <br />This initiative, of course, spurred on all kinds of ignored forms of expression to publish their own lists. And so, along with <a href="http://spilkanon.dk/komite.asp">colleagues</a> from the [...]]]></description>
			<content:encoded><![CDATA[<p>Some time ago the Danish minister of culture initiated an effort to establish a series of cultural &#8220;canons&#8221;, listing the most important works in a range of genre/media. <br />This initiative, of course, spurred on all kinds of ignored forms of expression to publish their own lists. And so, along with <a href="http://spilkanon.dk/komite.asp">colleagues</a> from the Danish game researcher network <a href="http://spilforskning.dk/">spilforskning.dk</a> and at the suggestion of <a href="http://muf.dk/">Multimedieforeningen</a> (the Danish game business association), I have been involved in picking out the 20-something most important videogames ever. In our humble opinion, of course.</p>
<p>And the listed are&#8230; (with links to descriptions in Danish):
<ul>
<li>          <font face="Verdana" size="2"><a href="http://spilkanon.dk/adventure.asp">Adventure </a></font></li>
<li><font face="Verdana" size="2"><a href="http://spilkanon.dk/cicilization.asp">Civilization-serien</a></font></li>
<li>          <font face="Verdana" size="2">          <a href="http://spilkanon.dk/computerspace.asp">Computer Space</a></font></li>
<li>          <font face="Verdana" size="2">          <a href="http://spilkanon.dk/deathrace.asp">Death Race</a> </font></li>
<li>          <font face="Verdana" size="2">          <a href="http://spilkanon.dk/donkeykong.asp">Donkey Kong </a> </font></li>
<li>          <font face="Verdana" size="2">          <a href="http://spilkanon.dk/doom.asp">Doom</a> </font></li>
<li>          <font face="Verdana" size="2">          <a href="http://spilkanon.dk/dune2.asp">Dune II: The Building of a Dynasty</a></font></li>
<li>          <font face="Verdana" size="2">          <a href="http://spilkanon.dk/elite.asp">Elite</a> </font></li>
<li>          <font face="Verdana" size="2">          <a href="http://spilkanon.dk/finalfantasy.asp">Final Fantasy-serien</a> </font></li>
<li>          <font face="Verdana" size="2">          <a href="http://spilkanon.dk/gauntlet.asp">Gauntlet</a> </font></li>
<li>          <font face="Verdana" size="2">          <a href="http://spilkanon.dk/gta.asp">Grand Theft Auto-serien </a></font></li>
<li>          <font face="Verdana" size="2">          <a href="http://spilkanon.dk/madden.asp">Madden</a> </font></li>
<li>          <font face="Verdana" size="2">          <a href="http://spilkanon.dk/mazewar.asp">Maze War </a> </font></li>
<li>          <font face="Verdana" size="2">          <a href="http://spilkanon.dk/microsoftflight.asp">Microsoft Flight Simulator</a></font></li>
<li>          <font face="Verdana" size="2">          <a href="http://spilkanon.dk/mud1.asp">MUD1</a></font></li>
<li>          <font face="Verdana" size="2">          <a href="http://spilkanon.dk/mule.asp">M.U.L.E. </a> </font></li>
<li>          <font face="Verdana" size="2">          <a href="http://spilkanon.dk/myst.asp">Myst</a> </font></li>
<li>          <font face="Verdana" size="2">          <a href="http://spilkanon.dk/neverwinther.asp">Neverwinter Nights </a> </font></li>
<li>          <font face="Verdana" size="2">          <a href="http://spilkanon.dk/pacman.asp">Pac-Man </a> </font></li>
<li>          <font face="Verdana" size="2">          <a href="http://spilkanon.dk/simcity.asp">SimCity</a> </font></li>
<li>          <font face="Verdana" size="2">          <a href="http://spilkanon.dk/soulcalibur.asp">Soul Calibur </a> </font></li>
<li>          <font face="Verdana" size="2">          <a href="http://spilkanon.dk/spacewar.asp">Spacewar</a> </font></li>
<li>          <font face="Verdana" size="2">          <a href="http://spilkanon.dk/starcraft.asp">StarCraft</a> </font></li>
<li>          <font face="Verdana" size="2">          <a href="http://spilkanon.dk/tetris.asp">Tetris</a> </font></li>
<li>          <font face="Verdana" size="2">          <a href="http://spilkanon.dk/theelderscrolls.asp">The Elder Scrolls-serien</a> </font>          </li>
<li>          <font face="Verdana" size="2">          <a href="http://spilkanon.dk/thesims.asp">The Sims</a> </font></li>
<li>          <font face="Verdana" size="2">          <a href="http://spilkanon.dk/ultima.asp">Ultima Online </a> </font></li>
<li>          <font face="Verdana" size="2">          <a href="http://spilkanon.dk/worldofwarcraft.asp">World of Warcraft</a></font></li>
</ul>
<p>Our initiative has recieved some attention. For instance:
<ul>
<li>Berlingske Tidende: <a href="http://www.berlingske.dk/it/artikel:aid=844258:fid=100100186/">Computerspil får ny kanon</a></li>
<li>Computerworld: <a href="http://www.computerworld.dk/art/37171?a=rss&#038;i=0">De mest betydningsfulde computerspil i verden</a></li>
<li>TV2 Nyhederne (2/1-2007): <a href="http://nyhederne.tv2.dk/video/">Kanon for computerspil</a> og D<a href="http://nyhederne.tv2.dk/article.php/id-5738073.html?ss">e mest betydningsfulde spil</a></li>
</ul>
<p><strong></p>
<p>Lignende indlæg:</strong>
<ul class="similar-posts"><a href="http://jonassmith.dk/weblog/theres-a-new-journal-in-town/" rel="bookmark" title="11/04/2005">There&#8217;s a new journal in town</a> (11/04/2005)</p>
<p><a href="http://jonassmith.dk/weblog/muchos-seran-los-llamados/" rel="bookmark" title="29/11/2004">Muchos seran los llamados&#8230;</a> (29/11/2004)</p>
<p><a href="http://jonassmith.dk/weblog/talk-on-gamesfilm-at-itu/" rel="bookmark" title="07/03/2006">Talk on games+film at ITU</a> (07/03/2006)</p>
<p><a href="http://jonassmith.dk/weblog/new-essay-on-games-in-culture/" rel="bookmark" title="21/08/2007">New essay on games in culture</a> (21/08/2007)</p>
<p><a href="http://jonassmith.dk/weblog/first-european-symposium-on-computer-games-and-emotions/" rel="bookmark" title="23/11/2006">First European symposium on Computer Games and Emotions</a> (23/11/2006)
</ul>
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		<title>New article on videogames and economic game theory</title>
		<link>http://jonassmith.dk/weblog/new-article-on-videogames-and-economic-game-theory/</link>
		<comments>http://jonassmith.dk/weblog/new-article-on-videogames-and-economic-game-theory/#comments</comments>
		<pubDate>Thu, 28 Dec 2006 19:47:02 +0000</pubDate>
		<dc:creator>Jonas Heide Smith</dc:creator>
				<category><![CDATA[Announcements/CfPs]]></category>
		<category><![CDATA[Computerspil]]></category>
		<category><![CDATA[Min forskning]]></category>
		<category><![CDATA[research]]></category>
		<category><![CDATA[Undersøgelse]]></category>

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		<description><![CDATA[<p><a href="http://www.flickr.com/photos/jonassmith/336058448/" title="Photo Sharing"></a></p> <p>The Christmas issue of <a href="http://gamestudies.org/0601">Game Studies</a> has hit the streets. This implies that my own article <a href="http://gamestudies.org/0601/articles/heide_smith">The Games Economists Play &#8211; Implications of Economic Game Theory for the Study of Computer Games</a> has now been revealed. </p> <p>Here&#8217;s the abstract:<br /> It is a source of confusion that economists [...]]]></description>
			<content:encoded><![CDATA[<p><a href="http://www.flickr.com/photos/jonassmith/336058448/" title="Photo Sharing"><img src="http://farm1.static.flickr.com/124/336058448_5e04e23aa0.jpg" width="500" height="132" alt="chicken" /></a></p>
<p>The Christmas issue of <a href="http://gamestudies.org/0601">Game Studies</a> has hit the streets. This implies that my own article <a href="http://gamestudies.org/0601/articles/heide_smith">The Games Economists Play &#8211; Implications of Economic Game Theory for the Study of Computer Games</a> has now been revealed. </p>
<p>Here&#8217;s the abstract:<br />
<blockquote>It is a source of confusion that economists for decades have worked on &#8220;game theory&#8221; while studying economic behaviour. However, while not focused on games in the recreational sense this perspective does provide a highly meticulous complementary framework for the understanding of computer game structure and player behaviour. This article attempts to extract useful analytic concepts and insights from economic game theory and to give suggestions for how these might be put to concrete use in the study of computer games. A non-technical introduction is given, the framework is applied to computer games, a brief case study is performed and finally ideas for future research are presented.</p></blockquote>
<p>What more can you ask for? </p>
<p>And hey, merry Christmas out there.<strong></p>
<p>Lignende indlæg:</strong>
<ul class="similar-posts"><a href="http://jonassmith.dk/weblog/paper-on-role-playing-game-communication-out/" rel="bookmark" title="21/11/2006">Paper on role-playing game communication out</a> (21/11/2006)</p>
<p><a href="http://jonassmith.dk/weblog/digra-paper-wrapped-and-delivered/" rel="bookmark" title="12/04/2005">DIGRA paper wrapped and delivered</a> (12/04/2005)</p>
<p><a href="http://jonassmith.dk/weblog/the-project-takes-a-new-direction-or-at-least-the-sub-title-is-still-reasonable/" rel="bookmark" title="24/05/2005">The Project takes a new direction&#8230; &#8211; or: At least the sub-title is still reasonable</a> (24/05/2005)</p>
<p><a href="http://jonassmith.dk/weblog/dissertation-abstract-beta/" rel="bookmark" title="04/08/2006">Dissertation abstract beta</a> (04/08/2006)</p>
<p><a href="http://jonassmith.dk/weblog/whats-your-take/" rel="bookmark" title="03/07/2006">What&#8217;s your take?</a> (03/07/2006)
</ul>
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