The good people at Digiplay have wikified their game bibliography.
I can’t say that I like the interface much, but I love the BibTex integration and the RSS feed (in good Web 2.0 spirit we show the latest additions on the front page of Game Research).
2074 references entered, and counting.
Playing the Field: An interdisciplinary game researchers’ summit
ITU; Dec. 6th, room: Aud. 3, 2nd floor.
14:00 Edward Castronova: “Why is this talk so boring?”
14:40 Bart Simon: “Digital Gaming and Local Practices of Social Imagination:
A Report from the Montreal GameCODE Project”
15:20 Coffee break, machine in 2D
15:40 Ian [...]
SecondLife Concert 004 – Coulton in Audience, originally uploaded by AiYume.
I wouldn’t know, exactly, but I did utter some words in sequence on national radio (P1 Morgen) this morning on the topic of virtual worlds – check it out.
The Center for Computer Games Research (game.itu.dk) is happy to
present:
Jane McGonigal, a world-leading ubiquitous game designer and researcher.
She will lecture at ITU on November 30th (16:15, Auditorium 2)
The title of her presentation is “This Might Be a Game! Pushing the
limits [...]
We have a small series of open ‘external lecturer’ positions at ITU.
Briefly, we’re looking to man the courses Usability, Digital Culture, Social Software: Design and Implementation, and System Architecture.
The job posting is in Danish, but English speakers could apply as well (let me know if you need translation help).
Velkommen til disse ydmyge sider. Jeg hedder Jonas og arbejder som onlinespecialist hos Egmont. Tanker du måtte snuble over på denne blog er helt mine egne (i de tilfælde hvor jeg ikke bare har hugget dem fra andre).

Computerspil-grundbog på trapperne. Detaljer ovre på Facebook.På Twitter
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