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	<title>Jonas Heide Smiths notesblog&#187; My research</title>
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	<link>http://jonassmith.dk/weblog</link>
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		<title>Game rhetoric</title>
		<link>http://jonassmith.dk/weblog/game-rhetoric/</link>
		<comments>http://jonassmith.dk/weblog/game-rhetoric/#comments</comments>
		<pubDate>Thu, 27 Sep 2007 13:53:42 +0000</pubDate>
		<dc:creator>Jonas Heide Smith</dc:creator>
				<category><![CDATA[Games]]></category>
		<category><![CDATA[Computerspil]]></category>
		<category><![CDATA[ITU]]></category>
		<category><![CDATA[My research]]></category>
		<category><![CDATA[research]]></category>

		<guid isPermaLink="false">http://jonassmith.dk/weblog/game-rhetoric/</guid>
		<description><![CDATA[<p>I didn&#8217;t see it coming a few years back but I&#8217;m taking an interest in the persuasive powers of games (but then who isn&#8217;t? :-))<br /> In that regard, I&#8217;ve strewn <a href="http://www.itu.dk/research/inc/?p=168">a few thoughts</a> across my research group blog.</p> <p>Lignende indlæg: <a href="http://jonassmith.dk/weblog/new-article-on-videogames-and-economic-game-theory/" rel="bookmark" title="28/12/2006">New article on videogames and economic game theory</a> (28/12/2006)</p> <p><a [...]]]></description>
			<content:encoded><![CDATA[<p>I didn&#8217;t see it coming a few years back but I&#8217;m taking an interest in the persuasive powers of games (but then who isn&#8217;t? :-))<br />
In that regard, I&#8217;ve strewn <a href="http://www.itu.dk/research/inc/?p=168">a few thoughts</a> across my research group blog.<strong></p>
<p>Lignende indlæg:</strong>
<ul class="similar-posts"><a href="http://jonassmith.dk/weblog/new-article-on-videogames-and-economic-game-theory/" rel="bookmark" title="28/12/2006">New article on videogames and economic game theory</a> (28/12/2006)</p>
<p><a href="http://jonassmith.dk/weblog/cfp-nordic-game-2006/" rel="bookmark" title="23/06/2006">CFP: Nordic Game 2006</a> (23/06/2006)</p>
<p><a href="http://jonassmith.dk/weblog/persuasive-games-reviewed/" rel="bookmark" title="02/10/2007">Persuasive Games reviewed</a> (02/10/2007)</p>
<p><a href="http://jonassmith.dk/weblog/game-lecture-at-itu-tomorrow-can-you-make-them-cry-without-tearing-your-hair-out/" rel="bookmark" title="06/06/2007">Game Lecture at ITU tomorrow: Can you make them cry without tearing your hair out?</a> (06/06/2007)</p>
<p><a href="http://jonassmith.dk/weblog/games-and-gamers/" rel="bookmark" title="28/06/2005">Games and gamers</a> (28/06/2005)
</ul>
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		<title>CV/kontakt</title>
		<link>http://jonassmith.dk/weblog/bio/</link>
		<comments>http://jonassmith.dk/weblog/bio/#comments</comments>
		<pubDate>Sun, 08 May 2005 23:23:32 +0000</pubDate>
		<dc:creator>Jonas Heide Smith</dc:creator>
				<category><![CDATA[Hot stuff]]></category>
		<category><![CDATA[Computerspil]]></category>
		<category><![CDATA[IT University of Copenhagen]]></category>
		<category><![CDATA[ITU]]></category>
		<category><![CDATA[My research]]></category>
		<category><![CDATA[PhD]]></category>
		<category><![CDATA[research]]></category>
		<category><![CDATA[Undersøgelse]]></category>

		<guid isPermaLink="false">http://jonassmith.dk/weblog/?page_id=109</guid>
		<description><![CDATA[<p>Email: <a href="mailto:jonas@autofire.dk">jonas@autofire.dk</a><br /> Phone: (+45) 22112825</p> <p>Postal<br /> Jonas Heide Smith<br /> Bogøvej 2, st.<br /> 2000 Frederiksberg<br /> DK &#8211; Denmark</p> <p>I have a PhD from the <a href="http://game.itu.dk/">Center for Computer Games Research</a> at the <a href="http://www1.itu.dk/sw5211.asp">IT University of Copenhagen</a>. I currently do web communication at the Danish Film Institute.<br /> I&#8217;ve taught [...]]]></description>
			<content:encoded><![CDATA[<p><strong>Email</strong>: <a href="mailto:jonas@autofire.dk">jonas@autofire.dk</a><br />
<strong>Phone</strong>: (+45) 22112825</p>
<p><strong>Postal</strong><br />
Jonas Heide Smith<br />
Bogøvej 2, st.<br />
2000 Frederiksberg<br />
DK &#8211; Denmark</p>
<p>I have a PhD from the <a href="http://game.itu.dk/">Center for Computer Games Research</a> at the <a href="http://www1.itu.dk/sw5211.asp">IT University of Copenhagen</a>. I currently do web communication at the Danish Film Institute.<br />
I&#8217;ve taught courses on the philosophy of technology, media theory, web communication, and digital rhetorics.<br />
Some of my research interests (reflected on this site) have been: Player communication and interaction, economic game theory applied to video games, computer-mediated communication.</p>
<h3 style="margin-top: 0px;">Degrees/education</h3>
<p><strong>PhD in game studies</strong> from the Center for Computer Games Research, The IT University of Copenhagen (2006)</p>
<p><strong>MA in Media Studies</strong> from the Department of Film and Media Studies, Copenhagen University (2002)</p>
<p><strong>BA in Film and Media Studies</strong> (with Political Science) from the Department of Film and Media Studies, Copenhagen University (1999)</p>
<h3>Work experience</h3>
<p><strong>Web editor at the Danish Film Institute</strong> (current employment)</p>
<p><strong>Amanuensis and head of the Digital Design and Communication study line</strong>, IT University of Copenhagen (2006 &#8211; 2008).</p>
<p><strong>PhD candidate</strong> at the Center for Computer Games Research, IT University of Copenhagen (September 2003 &#8211; August 2006)</p>
<p><strong>Study program developer</strong> at the HA(kom.) program at the Copenhagen Business School (April-July 2003)</p>
<p><strong>Assistant teacher</strong> at the IT University of Copenhagen. Affiliated with the course Computer Games (September 2002 &#8211; July 2003)</p>
<p><strong>Assistant teacher</strong> at the Copenhagen Business School. Co-responsible for a course on practical communication at the HA(kom.) program (September 2002 &#8211; July 2003)</p>
<p><strong>Teaching position</strong> at The University of Copenhagen. Co-responsible for the course Teknosofikum 1 and Teknosofikum 2 at The Institute of Philosophy, Pedagogy, and Rhetorics (August 2002 &#8211; July 2003)</p>
<p><strong>Project Manager</strong> at development of European Union information site for young people (April 2002 &#8211; September 2002)</p>
<p><strong>Web editor/developer</strong> at Danish daily newspaper Dagbladet Information (May 2000 &#8211; August 2002)</p>
<p>Work on <strong>webdesign</strong> and similar fields in own company Medias Res (October 1999 &#8211; September 2005)</p>
<p><strong>Assistant</strong> at Københavns Radio (January 1998 &#8211; August 1998)</p>
<p><strong>Interview assistant</strong> at ScanTest Research International (1994 &#8211; 1996)</p>
<h3>Teaching experience</h3>
<p>Fall 2007 (IT University of Copenhagen, graduate level)  <a href="http://www.itu.dk/courses/DDRT/E2007">Digital Retorik</a></p>
<p>Spring 2007 (IT University of Copenhagen, graduate level)  <a href="http://www.itu.dk/courses/DDRT/F2007/index.html">Digital Retorik</a></p>
<p>Spring 2004 (IT University of Copenhagen, graduate level)  Medier og kommunikation [<a href="http://www.itu.dk/KursusBase/index.php?body=VisKursus&amp;id=1610">beskrivelse</a> / <a href="http://www.itu.dk/courses/IIM/F2004/">kursuswebsite</a>]</p>
<p>Spring 2003 (University of Copenhagen, undergraduate level) Teknosofikum 2 [<a href="http://www.autofire.dk/undervisning/default.htm">Div. information</a>]</p>
<p>Spring 2003 (CBS) Kommunikationsværksted (2. semester)</p>
<p>Spring 2003 (University of Copenhagen, undergraduate level) Teknosofikum 2 [<a href="http://www.autofire.dk/undervisning/default.htm">Div. information</a>]</p>
<p>Fall 2002 (KU) Teknosofikum 1 [<a href="http://www.autofire.dk/undervisning/default.htm">Div. information</a>]</p>
<p>Fall 2002 (Copenhagen Business School, undergraduate level) Kommunikationsværksted [<a href="http://www.autofire.dk/undervisning/default.htm">Div. information</a>]</p>
<h3>Other experience</h3>
<p>Co-editor on the department periodical Inquirer (January 2000 &#8211; March 2001)</p>
<p>Work on computer game design on the project ViaMetropol (March 1999 &#8211; January 2000)</p>
<p>Co-organiser of the seminar &#8216;The role of news media in democracy&#8217;, The University of Copenhagen (October 1998)</p>
<p>Founded and co-develops Akademisk Opgavebank (1998 &#8211; )</p>
<p>Spanish studies in Guatemala and Mexico (January 1996 &#8211; July 1996)<strong></p>
<p>Lignende indlæg:</strong>
<ul class="similar-posts"><a href="http://jonassmith.dk/weblog/first-european-symposium-on-computer-games-and-emotions/" rel="bookmark" title="23/11/2006">First European symposium on Computer Games and Emotions</a> (23/11/2006)</p>
<p><a href="http://jonassmith.dk/weblog/videogame-doctors/" rel="bookmark" title="04/03/2005">Videogame doctors</a> (04/03/2005)</p>
<p><a href="http://jonassmith.dk/weblog/cfp-nordic-game-2006/" rel="bookmark" title="23/06/2006">CFP: Nordic Game 2006</a> (23/06/2006)</p>
<p><a href="http://jonassmith.dk/weblog/university-merger-plans-11/" rel="bookmark" title="21/06/2006">The hills are alive with the sound of mergers</a> (21/06/2006)</p>
<p><a href="http://jonassmith.dk/weblog/jane-mcgonigal-lectures-at-itu-30-november/" rel="bookmark" title="27/11/2006">Jane McGonigal lectures at ITU, 30 November</a> (27/11/2006)
</ul>
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		<title>PhD</title>
		<link>http://jonassmith.dk/weblog/phd-plans-and-purposes/</link>
		<comments>http://jonassmith.dk/weblog/phd-plans-and-purposes/#comments</comments>
		<pubDate>Sun, 08 May 2005 22:12:02 +0000</pubDate>
		<dc:creator>Jonas Heide Smith</dc:creator>
				<category><![CDATA[Hot stuff]]></category>
		<category><![CDATA[Computerspil]]></category>
		<category><![CDATA[Edward Castronova]]></category>
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		<category><![CDATA[PhD]]></category>
		<category><![CDATA[research]]></category>
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		<description><![CDATA[</p> <a href="http://issuu.com/jonassmith/docs/dissertation1-0?mode=embed&#38;viewMode=presentation&#38;layout=http%3A%2F%2Fskin.issuu.com%2Fv%2Flight%2Flayout.xml&#38;showFlipBtn=true" target="_blank">Open publication</a> &#8211; Free <a href="http://issuu.com" target="_blank">publishing</a> <p><a title="Plans and Purposes" href="http://jonassmith.dk/weblog/wp-content/dissertation1-0.pdf">Download Plans and Purposes: How videogame goals shape player behaviour</a> (4.5MB PDF).</p> <p>On 7 December 2006 I succesfully defended my PhD dissertation Plans and Purposes: How Video Games Shape Player Behavior. My main supervisor was Anker Helms Jørgensen and my co-supervisor [...]]]></description>
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<p><a title="Plans and Purposes" href="http://jonassmith.dk/weblog/wp-content/dissertation1-0.pdf">Download Plans and Purposes: How videogame goals shape player behaviour</a> (4.5MB PDF).</p>
<p>On 7 December 2006 I succesfully defended my PhD dissertation <em>Plans and Purposes: How Video Games Shape Player Behavior</em>. My main supervisor was Anker Helms Jørgensen and my co-supervisor was TL Taylor. The official opponents were Edward Castronova and Bart Simon.</p>
<h3>Table of contents</h3>
<p><strong>CHAPTER 1: INTRODUCTION	6</strong><br />
MOTIVATION AND CONTRIBUTION	8<br />
A BRIEF NOTE ON PREVIOUS WORK	10<br />
THE THEORY OF GAMES	11<br />
APPROACH	14<br />
FOCUS	16</p>
<p><strong>CHAPTER 2: VISIONS OF THE PLAYER	21</strong><br />
THE PLAYER IN GAME STUDIES	21<br />
FOUR MODELS OF THE PLAYER	23</p>
<p><strong>CHAPTER 3: GAMES AND THE RATIONAL PLAYER MODEL	43</strong><br />
GAME CONFLICT AND BEHAVIOUR	44<br />
AN INTRODUCTION TO VIDEO GAME CONFLICT	45<br />
THE RATIONAL PLAYER MODEL REVISITED	57<br />
IMPLICATIONS FOR VIDEO GAMES	64<br />
GAME GOALS	66<br />
GAME THEORY AND VIDEO GAMES	74<br />
MODELLING GAMES	85<br />
STRATEGICNESS	145</p>
<p><strong>CHAPTER 4: PLAYER BEHAVIOUR	160</strong><br />
PREVIOUS STUDIES OF PLAYER BEHAVIOUR	161<br />
THE STUDY: THREE GAMES, THREE PLAYER RELATIONSHIPS	179<br />
DISCUSSION OF THE IN-GAME/OUT-OF-GAME SPLIT	227<br />
SUMMARY AND DISCUSSION	235</p>
<p><strong>CHAPTER 5: CONCLUSIONS AND NEW PERSPECTIVES	240</strong><br />
FUTURE PERSPECTIVES	242<br />
REFERENCES	245<br />
VIDEO GAMES CITED	255</p>
<h3 style="clear: left;">Dissertation abstract</h3>
<p>Games shape player behaviour by presenting goals which players attempt to fulfil.<br />
This is the most common “folk” theory of the relationship between game design and player behaviour. It is also one central to most game design literature and to much work within the game studies field.</p>
<p>In this dissertation, the simple idea that players try to win is explicated through a “Rational Player Model”, a tool for understanding the relationship between game goals and the behaviour of players who try to reach these goals. The model is discussed and applied in two capacities:</p>
<p>A) As a model for formal analysis which can used to understand and categorize certain aspects of games related to goals. Here, video games are studied through the lens of (economic) game theory in order to determine, for instance, the types of conflict dynamics the games will elicit given Rational Player assumptions.</p>
<p>B) As an ideal type of actual player behaviour. Here, the model is used to derive concrete predictions about video game player behaviour which are then compared to actual play in an empirical study of multiplayer console gaming. The dissertation finds that the Rational Player Model is one of four models of player behaviour common in the game studies/design literature and that it is the predominant model within game design. Also, the model is found to often operate at so deep a level as to be unstated. Applying the model analytically, video games are<br />
categorized as competitive, semicooperative or cooperative and it is shown how the number of players influence a game’s conflict dynamics. This leads to an analysis of “strategicness” of different game types; a combined measure of the degree to which other players matter to the choices of the “rational” player and the range of these choices.</p>
<p>Finally, deriving behavioural predictions from the model and comparing these to data from a study on multiplayer console play, players are found to behave “rationally” within the gamespace itself while working to fulfil various social functions in their verbal interaction.</p>
<p><strong>UPDATE</strong>: See also <a href="http://jonassmith.dk/weblog/category/uncategorized/myresearch/">&#8220;My research&#8221; entries</a><strong></p>
<p>Lignende indlæg:</strong>
<ul class="similar-posts"><a href="http://jonassmith.dk/weblog/dissertation-abstract-beta/" rel="bookmark" title="04/08/2006">Dissertation abstract beta</a> (04/08/2006)</p>
<p><a href="http://jonassmith.dk/weblog/phd-defence-completed-get-ready/" rel="bookmark" title="09/12/2006">PhD defense completed &#8211; get ready</a> (09/12/2006)</p>
<p><a href="http://jonassmith.dk/weblog/i-think-that-you-think-that-i-think/" rel="bookmark" title="07/06/2006">I think that you think that I think</a> (07/06/2006)</p>
<p><a href="http://jonassmith.dk/weblog/whats-your-take/" rel="bookmark" title="03/07/2006">What&#8217;s your take?</a> (03/07/2006)</p>
<p><a href="http://jonassmith.dk/weblog/phd-scholarship-in-mmorpg-development-available/" rel="bookmark" title="28/07/2005">PhD Scholarship in MMORPG development available</a> (28/07/2005)
</ul>
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