I was shopping for shoes recently. The salesman told me that the pair I was examining needed a special treatment before being used. I asked him if he could perform this treatment for me before I left the store, if I chose them. “Of course”, he said without flinching.
“OK then”, I said, “I’ll [...]
Sometimes – rarely – a book manages to forcefully alter the way you view your surroundings. For me, such books are almost always of the popular science variety. I recently, based on Thomas‘ sage advice, enjoyed Cialdini’s Influence – The Psychology of Persuasion in which the author entertainingly describes salesman’s (in [...]
Okay, here’s an excerpt from a chapter I’m writing on the importance of how one chooses to conceptualize the “player”. I start (more or less) by pointing to the implications of various user/audience views in other fields. Here’s my draft take on the issue in media studies. Comments shall be welcome, here or by email.
Smith, Jonas Heide (2011). W4 segmenterne. Kommunikationsforum, 15/12-2011.
Egenfeldt-Nielsen, Simon & Smith, Jonas Heide & Tosca, Susana (in press). Understanding Video Games: The Essential Introduction (2nd Edition). New York: Routledge. [Facebook page].
Smith, Jonas Heide (2011). Du står for enden af en vej: Computerspil og fantasy. Kritik #202. [ikke online, skriv hvis du vil læse]
Smith, [...]
Carrying on my interest in trust and signaling, I just finished reading Amotz and Avishag Zahavi’s “The Handicap Principle“.
Briefly, the handicap principle is the idea that to send a trustworthy signal one sometimes has to accept a handicap. Taking on this handicap proves to the receiver of the signal that [...]
Velkommen til disse ydmyge sider. Jeg hedder Jonas og arbejder som onlinespecialist hos Egmont. Tanker du måtte snuble over på denne blog er helt mine egne (i de tilfælde hvor jeg ikke bare har hugget dem fra andre).

Computerspil-grundbog på trapperne. Detaljer ovre på Facebook.På Twitter
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