Thesis on advergaming (or whatever the term is)
This paper suggests advertisers should experiment with in-game advertising to gain skills that could become vital in the near future. It compiles, arranges and analyzes the existing body of academic and industry knowledge on advertising and product placement in computer game environments. The medium’s characteristics are compared to other channels’ in terms of their attractiveness to marketers, and the business environment is analyzed to offer recommendations on the relative advantages of in-game advertising. The paper also contains a brief historical review of in-game advertising, and descriptions of currently available and emerging advertising formats.
Dette indlæg ligner…
The triumphant return of… media studies (11/10/2005)
Reverse rhetorics (10/01/2007)
The psychology of dough-nut salesmen (26/09/2006)
If it’s a small thing: Lie through your teeth (30/09/2006)
The reliability of the Zahavis (03/02/2005)
Velkommen til disse ydmyge sider. Jeg hedder Jonas og arbejder som onlinespecialist hos Egmont. Tanker du måtte snuble over på denne blog er helt mine egne (i de tilfælde hvor jeg ikke bare har hugget dem fra andre).

Computerspil-grundbog på trapperne. Detaljer ovre på Facebook.På Twitter
- Det er muligt at nogen har sol i København, men har I jordskælv og hagl så store at de aktiverer bilalarmerne? #jonasisofia #
- The Facebook Fallacy - Technology Review http://t.co/VHby5F28 #
- The Game of Thrones Games Suck, so Try These Awesome Mods Instead http://t.co/yxWd7mzO #
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