Min let sprogforvirrede weblog. Jeg er cand.mag. i medievidenskab, har en ph.d. i computerspil og fastholder at det ikke hedder "skal" i infinitiv.

Trouble in the off-world colonies

March 8th, 2007 Posted in Hot stuff

Rise of the clones
In the LA Times article Virtual loses its virtues, Alana Semuels makes interesting observations on social tension in Second Life. In particular she notes how old-timers feel a loss of control in the face of the massive influx of commercial interest. Early residents who have expressed their discomfort via virtual weaponry say that they

…don’t necessarily mind the new residents, but they want more influence in deciding the future of the virtual world. Most important, they want Linden Lab to allow voting on issues affecting their in-world experience.

Now, the tension between “original” inhabitants and new-comers is a common virtual world issue (and a first life one as well). It often results in an exodus of groups of discontents. But the tension is also interesting in terms of how future virtual world rivals will approach the issue of commercial use. Will SL competitors choose far less economically focused models or will they simply copy the SL format with improved features and graphics?

BTW, I reflected on social development in virtual worlds in my master thesis on The Architectures of Trust (chapter 2). Slightly dated in terms of virtual worlds, but perhaps not in terms of human nature :-)

Via Secondlife.dk

Dette indlæg ligner…
/Second Life, some thoughts (01/03/2007)
/Danish newspaper establishes news room in Second Life (22/11/2006)
/De virtuelle verdener er fremtidens internet!!! (04/07/2010)
/Second Life: Fad or Future? (27/11/2006)
/Truth be told (30/01/2007)

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2 kommentarer til “Trouble in the off-world colonies”

  1. Innovative Communication · Social behaviour in Second Life siger:

    [...] to gender in the physical world get reproduced in Second Life (which I have recently blogged on) based on avatar gender. For those of us in the intersection between games and communication, this [...]


  2. Henrik Bennetsen siger:

    Hey Jonas,

    this is not spot on what you are talking about but I wrote an essay about sorta similar tensions in SL that I call Immersion vs. Augmentation:

    http://slcreativity.org/wiki/index.php?title=Augmentation_vs_Immersion

    Would love some comments


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